Launched in 1994, SXSW Interactive has quickly become a mecca for tech enthusiasts around the world to relish in events and parties specifically for them. However, no need to empty your wallet for an all-access badge. Here are a list of official and unofficial SXSW Interactive events that are free and open to the public.
Friday, March 7
SXSW Create at the Long Center Terrace
Gaming’s Next Gen: Will AAA or Indie Games Win?
PlayStation: Data at the Speed of Gaming
Author Ernie Cline Discusses His New Novel Armada
Music for Video Game Marketing
Press Start to Begin: UX & Video Games
Getting Started with Teaching Game Design
Turning Your Gaming Passion into Profits
Unearthing the Atari Graveyard: The Search for ET
Hadouken! Street Fighter Takes on Pop Culture.
Sesame Street & the Second-Screen with AllJoyn
What Would Cesar Chavez Tweet? Latinos & New Media
Why Content + Scale = A Win for Game Advertising
Interview with Andrew Wilson, CEO of EA
More than Child’s Play: Apps that Create Change
MVMT50 KickOff Party at the George Washington Carver Museum
Saturday, March 8
Fruit Ninja – Slicing Up the Brand for All Media
MySpace’s Chris DeWolfe Jumps from Social to Games
When Licensors & Mobile Games Collide
Fueling Social Movements Via Social
High Fidelity: Console Experiences to Mobile
How New Tech Is Innovating Gaming Experiences
Learning from the Space Between Digital & Paper
The Latino Digital Landscape: Insights & Solutions
Includification – More Gamers with Accessibility
Into the Future with Gearbox’s Randy Pitchford
Technology’s Impact on Impact Investing
The Biggest Collaborative Street Art Gallery
Big Brother Is Watching: Tracking Today’s Gamer
Riot Nrrrd: The DIY Future of Games
Blogueras Latinas & the Importance of their Voice
Trustparency Study: How to Build Natural Brands
Using Games to Kick-Start Education
Argentina’s Creative & IT Sector in the U.S.
How Game Development Is Like Breaking Bad
How South America is Redefining Internet Democracy
The Gamers’ Guide to Parenting
SXSW Gaming Awards at the Long Center
Sunday, March 9
Agile Methodologies from an Agile Continent
How to Get a Job in the Gaming Industry
I’ll Show You Mine If You Show Me Yours!
Latinos: The Next Social Superstars
Revenge of the Cancer-Fighting Nanobots
Hacking Princess Culture: Girls, Games, & Science
Inserting the Innovation Gene into Your DNA
Latinas As New Leaders in Tech Innovation
Redefining Video Games with AI & Robotics
Video Gaming IS Pop Culture: The Overall Picture
Cardboard Renaissance: Insights from Board Gaming
The Growing Impact of Games on Entertainment
An Interview with Phil Spencer
From Raw2IT – Colombia’s Challenges in a New World
The Narrative Debate in Game Design
We Are Player 1: Diversity in Gaming
Cover photo:digitalsherpa.com